Professional Certificate in 3D Animation for Gaming Platforms
-- viewing now3D Animation for Gaming Platforms: This Professional Certificate provides comprehensive training in 3D modeling, rigging, animation, and texturing. Designed for aspiring game developers and artists, this intensive program covers industry-standard software like Maya and Blender.
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Course details
• 3D Animation Principles for Games: Keyframing, squash and stretch, anticipation, follow through, and other animation principles applied to game characters.
• Game Engine Integration (Unity/Unreal): Importing assets, setting up scenes, animation blending, and character control within a game engine.
• Rigging and Skinning Techniques: Creating character rigs for realistic and expressive animation in gaming environments.
• Introduction to Game Design and Level Design: Understanding the relationship between animation and level design for optimal player experience.
• Advanced Animation Techniques: Motion capture retargeting, procedural animation, and physics-based animation.
• Character Animation Pipeline: A complete workflow from concept to final in-game character animation.
• Lighting and Rendering for Animation: Techniques to optimize performance and visual quality of game animations.
Career path
Career Role | Description |
---|---|
3D Animator (Gaming) | Creates stunning 3D characters and environments for video games, bringing game worlds to life. High demand for skills in character rigging and animation. |
Game VFX Artist | Specializes in visual effects, adding realistic explosions, particle effects, and other dynamic elements to enhance the gaming experience. Strong skills in software like Houdini are highly sought after. |
Technical Animator | Focuses on the technical aspects of animation, ensuring smooth performance and optimization within the game engine. Expertise in game engines like Unity or Unreal is crucial. |
3D Modelling Artist (Games) | Creates detailed 3D models for characters, props, and environments used in games, requiring strong understanding of game asset pipelines. |
Entry requirements
- Basic understanding of the subject matter
- Proficiency in English language
- Computer and internet access
- Basic computer skills
- Dedication to complete the course
No prior formal qualifications required. Course designed for accessibility.
Course status
This course provides practical knowledge and skills for professional development. It is:
- Not accredited by a recognized body
- Not regulated by an authorized institution
- Complementary to formal qualifications
You'll receive a certificate of completion upon successfully finishing the course.
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