Certificate Programme in Character Animation for Gaming

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The Certificate Programme in Character Animation for Gaming is a vital professional credential designed to meet the surging global demand for skilled digital artists. Spanning ten comprehensive units, this course equips learners with advanced technical proficiencies in rigging, keyframe animation, and motion capture integration.

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์ด ๊ณผ์ •์— ๋Œ€ํ•ด

By mastering industry-standard tools and workflows, students gain the essential expertise needed to create lifelike character movements that drive immersive gaming experiences. This programme bridges the gap between academic theory and practical application, ensuring graduates are job-ready. It serves as a powerful catalyst for career advancement, enabling professionals to secure high-demand roles in leading game studios and animation houses worldwide.

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์™„๋ฃŒ๊นŒ์ง€ 2๊ฐœ์›”

์ฃผ 2-3์‹œ๊ฐ„

์–ธ์ œ๋“  ์‹œ์ž‘

๋Œ€๊ธฐ ๊ธฐ๊ฐ„ ์—†์Œ

๊ณผ์ • ์„ธ๋ถ€์‚ฌํ•ญ

  • Introduction to Character Animation Principles
  • 2D Character Animation for Games (using [Software Name, e.g., Spine])
  • 3D Character Animation Fundamentals
  • Rigging and Skinning for Game Characters
  • Facial Animation Techniques
  • Animation Workflow and Pipeline in Game Development
  • Character Animation for Different Game Genres
  • Advanced Character Animation Techniques (Motion Capture and Procedural Animation)
  • Character Animation Portfolio Development

๊ฒฝ๋ ฅ ๊ฒฝ๋กœ

Career Role Description Character Animator (Gaming) Bring game characters to life through animation, ensuring believable and engaging movements.

High demand for skilled professionals with experience in rigging and motion capture. 3D Animator (Games) Create realistic and stylized 3D animations for various game assets, including characters, environments, and effects.

A strong foundation in 3D modelling and animation software is essential.

Rigger (Games) Build and maintain character rigs, enabling animators to easily manipulate and control character movements.

Technical expertise in rigging software and understanding of character anatomy are crucial.

Motion Capture Artist Capture and process real-world movements for use in game animation.

Strong knowledge of motion capture equipment and techniques is needed.

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์‚ฌ์ „ ๊ณต์‹ ์ž๊ฒฉ์ด ํ•„์š”ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์ ‘๊ทผ์„ฑ์„ ์œ„ํ•ด ์„ค๊ณ„๋œ ๊ณผ์ •.

๊ณผ์ • ์ƒํƒœ

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์™œ ์‚ฌ๋žŒ๋“ค์ด ๊ฒฝ๋ ฅ์„ ์œ„ํ•ด ์šฐ๋ฆฌ๋ฅผ ์„ ํƒํ•˜๋Š”๊ฐ€

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์–ธ์ œ ์ฝ”์Šค๋ฅผ ์‹œ์ž‘ํ•  ์ˆ˜ ์žˆ๋‚˜์š”?

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ํš๋“ํ•  ๊ธฐ์ˆ 

Rigging Animation Modeling Texturing

์ฝ”์Šค ์ˆ˜๊ฐ•๋ฃŒ

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ํšŒ์‚ฌ๋กœ ์ง€๋ถˆ

์ด ๊ณผ์ •์˜ ๋น„์šฉ์„ ์ง€๋ถˆํ•˜๊ธฐ ์œ„ํ•ด ํšŒ์‚ฌ๋ฅผ ์œ„ํ•œ ์ฒญ๊ตฌ์„œ๋ฅผ ์š”์ฒญํ•˜์„ธ์š”.

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๊ฒฝ๋ ฅ ์ธ์ฆ์„œ ํš๋“

์ƒ˜ํ”Œ ์ธ์ฆ์„œ ๋ฐฐ๊ฒฝ
CERTIFICATE PROGRAMME IN CHARACTER ANIMATION FOR GAMING
์—๊ฒŒ ์ˆ˜์—ฌ๋จ
ํ•™์Šต์ž ์ด๋ฆ„
์—์„œ ํ”„๋กœ๊ทธ๋žจ์„ ์™„๋ฃŒํ•œ ์‚ฌ๋žŒ
London School of International Business (LSIB)
์ˆ˜์—ฌ์ผ
05 May 2025
๋ธ”๋ก์ฒด์ธ ID: s-1-a-2-m-3-p-4-l-5-e
์ด ์ž๊ฒฉ์ฆ์„ LinkedIn ํ”„๋กœํ•„, ์ด๋ ฅ์„œ ๋˜๋Š” CV์— ์ถ”๊ฐ€ํ•˜์„ธ์š”. ์†Œ์…œ ๋ฏธ๋””์–ด์™€ ์„ฑ๊ณผ ํ‰๊ฐ€์—์„œ ๊ณต์œ ํ•˜์„ธ์š”.
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